Princess Castle

Tricky Castle Level 60

First, press the blue lever, and while you're climbing up,

Tricky Castle Level 60 gameplay showing first, press the blue lever, and while you're climbing up,
English gameplay frame from the dedicated Princess Castle walkthrough · Numbering may differ by app version.
Important notice regarding level numbering

Tricky Castle room numbers can change between Android and iOS releases. Before following this Tricky Castle Level 60 guide, match the gameplay screenshot, room layout and puzzle clue to your version.

✓ Solution checked

Tricky Castle Level 60 walkthroughs & guide

Below is a comprehensive walkthrough for Tricky Castle Level 60, covering the complete route from the opening position to the exit. The main challenge in Tricky Castle Level 60 is learning how to first, press the blue lever, and while you're climbing up, while avoiding the trick built into the room. Follow the steps in order, check the visible response after each action and use the screenshot above to confirm that you are on the same version of the level.

Tricky Castle Level 60 quick answer: First, press the blue lever, and while you're climbing up, press the blue button. A spike will start moving on the left, which you need to place over the pipe. Press the blue lever again. Now press the yellow lever, press the yellow button, and the pipe will break, extinguishing the fire. Press the yellow lever again. At the bottom, go to the key and exit the level.

1

Step 1. First, press the blue lever, and while you're climbing up,

In Tricky Castle Level 60, first, press the blue lever, and while you're climbing up,. Treat this as checkpoint 1: begin from a stable position, perform the interaction once and watch the room for a visible response before moving again. The puzzle is designed to punish an automatic platforming reaction, so confirm that the hazard, gate, key, platform or character state has changed in the expected way. If the response does not appear, return to the beginning of this checkpoint and repeat the same action without adding extra jumps or taps. Keeping the sequence controlled makes the successful route easy to reproduce and prevents a later step from failing because an earlier trigger was missed.

2

Step 2. Press the blue button. A spike will start moving on

In Tricky Castle Level 60, press the blue button. A spike will start moving on the left, which you need to place over the pipe. Treat this as checkpoint 2: begin from a stable position, perform the interaction once and watch the room for a visible response before moving again. The puzzle is designed to punish an automatic platforming reaction, so confirm that the hazard, gate, key, platform or character state has changed in the expected way. If the response does not appear, return to the beginning of this checkpoint and repeat the same action without adding extra jumps or taps. Keeping the sequence controlled makes the successful route easy to reproduce and prevents a later step from failing because an earlier trigger was missed.

3

Step 3. Press the blue lever again. Now

In Tricky Castle Level 60, press the blue lever again. Now. Treat this as checkpoint 3: begin from a stable position, perform the interaction once and watch the room for a visible response before moving again. The puzzle is designed to punish an automatic platforming reaction, so confirm that the hazard, gate, key, platform or character state has changed in the expected way. If the response does not appear, return to the beginning of this checkpoint and repeat the same action without adding extra jumps or taps. Keeping the sequence controlled makes the successful route easy to reproduce and prevents a later step from failing because an earlier trigger was missed.

4

Step 4. Press the yellow lever, press the yellow button, and the

In Tricky Castle Level 60, press the yellow lever, press the yellow button, and the pipe will break, extinguishing the fire. Treat this as checkpoint 4: begin from a stable position, perform the interaction once and watch the room for a visible response before moving again. The puzzle is designed to punish an automatic platforming reaction, so confirm that the hazard, gate, key, platform or character state has changed in the expected way. If the response does not appear, return to the beginning of this checkpoint and repeat the same action without adding extra jumps or taps. Keeping the sequence controlled makes the successful route easy to reproduce and prevents a later step from failing because an earlier trigger was missed.

5

Step 5. Press the yellow lever again. At the bottom, go to

In Tricky Castle Level 60, press the yellow lever again. At the bottom, go to the key and exit the level. Treat this as checkpoint 5: begin from a stable position, perform the interaction once and watch the room for a visible response before moving again. The puzzle is designed to punish an automatic platforming reaction, so confirm that the hazard, gate, key, platform or character state has changed in the expected way. If the response does not appear, return to the beginning of this checkpoint and repeat the same action without adding extra jumps or taps. Keeping the sequence controlled makes the successful route easy to reproduce and prevents a later step from failing because an earlier trigger was missed.

Notes and Precautions

  1. 1. There is a pipe with water above fire. Use the blue button to move the spikes and yellow to break this pipe.
  2. 2. Level numbering can differ between app releases, so match the screenshot, clue and room geometry before attempting this route.
  3. 3. Complete one checkpoint at a time and confirm the visible response; moving ahead before a trigger finishes can make the next action appear not to work.
  4. 4. If the room resets, repeat the documented order from the start instead of trying to recover halfway through the trap sequence.

Tips and Tricks

  1. 1. Watch the dedicated video once at normal speed, then replay only the checkpoint where your movement differs.
  2. 2. Use short, deliberate inputs around spikes, keys, levers and moving platforms so an extra tap does not activate the room’s trick.
  3. 3. Prioritize a clean exit on the first successful run; return for bats, stars or alternate paths after the main solution is familiar.
  4. 4. When an action seems ineffective, compare your exact position and character state with the screenshot and video before restarting.

Tricky Castle Level 60 collectibles and secrets

For Tricky Castle Level 60, two bats will be along the level's path. The bats at the top can be scared away using a spike (you'll need to move the spike several times using the blue button).

By following these steps in sequence, you can finish Tricky Castle Level 60 without relying on random movement or unnecessary interactions. Remember that the defining puzzle in Tricky Castle Level 60 is to first, press the blue lever, and while you're climbing up,. If your room looks different, compare the screenshot and video before retrying because your game version may use another level number.

Guide checked against the community level record for Princess Castle and the dedicated gameplay video.